*Written by Emma*
So my significant other mentioned that some/one/loads/ish people wanted to know how I got on at Merseyfaux based on his quick synopsis of how I did.
I won’t lie to you, I can’t really remember specifics and I have a tendency to guess and or make things up and then end up believing that’s what happened… So take everything with a pinch of salt other than the scores, I legit know what they were! J
First game I was paired against Martin Wodehouse, hadn’t met him before our game but our Henchman, Kev, made a point of pointing out he was a former masters champ a few years back (maybe more than a few). I can however say with 100% certainty he was playing Neverborn with Lilith and there was a Rider and Nekima in the list! Other than that, I’m a little shaky on what other models he took… This is mainly because I played two Neverborn crews out of three games and there was some definite cross over model wise so they’ve blurred into one terrifying 100ss ish pool of killing.
I ran my ‘standard’ Sandeep crew, by standard I mean the only models I’ve got built and painted at the moment. Not only that but I’m definitely a creature of habit and solo’d Mr Schill for 18 months with the same 7 models more or less.
My crew for every game was as follows:
- Arcane Reservoir
- To Command Another Plane (the killy summon upgrade)
- Imbued Energies
Shastar Vidiya Guard
Shastar Vidiya Guard
I don’t remember the full scheme pool but we both took Undercover Entourage and Covert Breakthrough with a Strategy of Ours but it was flank, making both those schemes pretty easy.
This game was so bloody close. There was some big gribbly offs, with Miss Step and Nekima being up in each other’s faces, and it was pretty cinematic tbh. Especially if you add sound effects to the card flips, but this wasn’t until after I royally buggered up one turn with Miss Step and effectively paralysed her just by being a tool. She’d been cursed by Lilith, something about not being able to walk or be pushed (I misheard the condition, no fault of Martins) and thought it said, she can’t move or be pushed without taking 2 damage, I was like SOUND she can take 2 to kick the shit out of someone. She tried to cast Sandeep’s (0) leap. Can’t remember what the action is called off the top of my head, just that it’s a (0), cast 6, target number 11 mask. When using Sandeep’s actions, the friendly model does them at -1 CA. So Miss Step needed a 6 of masks or higher, this would have placed her within 6inches. I had also dropped Imbued Energies to give her fast so was preparing to wreck someone’s face with her. But as we all know with Malifaux, bad things happen… Failed the leap, didn’t have the suit in hand so was just going to use my nimble to get into combat anyway. This is where my mishearing the condition comes into play… She couldn’t move at all. So I had dropped her upgrade to get fast, failed the only action she could do to actually move herself and just sat there. A fast Miss Step, sat there. Talk about being a muppet, am I right? Martin was very nice and offered to let me take it back but I’d already flipped cards and it was my fuck up (which I sure as hell won’t be doing again). And to top it all off she was also within 6inches of the centre, so I’d lost myself a 12ss model holding a table quarter for me.
The rest of that turn goes into a blur… Think we both scored the first point for Ours despite my buggery.
The next turn I remember being jammy as balls by denying Martin an Ours point, (this actually got me my win). By this point I’d sorted out the balls up with Miss Step and she was actually being useful and was clawing someone’s face in. At some point during this turn when things felt like my Ours point was slipping away because Nekima had activated and was denying me a corner for Ours I managed to get someone (I can’t remember who) to copy Sandeeps Lure attack action.
It’s CA6, target number something vs WP but friendly models are at -1 CA and says ‘push target model 6 inches towards this model’. I think it was the Effigy actually come to think of it who gave this a shot. I’d walked him towards the centre of the board and copied Sandeep’s lure on Nekima, I had a reasonably high card in hand to try and force it through but it wasn’t guaranteed. I ended up flipping a really high card and didn’t need to cheat fate so off Nekima pootled towards my Effigy.
My 4 point minion was in 6 of the centre so wasn’t scoring, but now his 13 point beat stick was also within 6, no longer denying my point, nor scoring his. This action won me the game although I didn’t realise it at the time.
At this point I think it was 2:1 to me. The following turn Nekima went down, as did Miss Step I believe. My guards were probably doing something useful and Kandara was helping Sandeep summon a Banasuva without any upgrades. Skip to turn 5, score was 3:2 as we’d both scored Ours the previous turn. Was panning out that we’d both get 3 for Undercover and 3 for Covert (Sandeep had summoned some Wind Gamin who buggered off to start setting this up for me but hadn’t got all the scheme markers down yet) Lilith was on my half of the board, near my deployment, unactivated with her Puke Worm in tow, just had to drop a scheme marker, pootle a bit into my deployment and drop another. With the Puke Worm counting as the 3rd marker, that was her 6 points in the bag. I had Sandeep unactivated in a similar position. This was just as Kev popped his head over our shoulders and shouted last activation, on my turn.
With the last activation of the game, Sandeep leapt into the enemy deployment and dropped another two scheme markers for me and sat there looking pleased with himself.
We both scored Ours, making it 4:3, Lilith was on my half of the table, over half wounds scoring Martin 2 points for Undercover, and the Puke Worm was within 6 of my deployment counting as a scheme marker, scoring him an additional 1 for Covert.
Sandeep scored me 3 for Undercover and guaranteed my 3 for Covert, making the final score 10:6 to me. Had Martin got another activation, it would have been 10:9 to me. So it was a very close game right up until the last activation where timing meant Martin didn’t manage to score as many points as he deserved. Martin was really nice to play against which helped make the game thoroughly enjoyable.
At this point I’d had about 3 cups of coffee and half a bag of pick and mix and had just won my first game at a tournament on my birthday weekend against a former Masters champ. If you knew me you’d probably already be envisioning the excited twitchy dancing I sometimes do, needless to say I was pretty much bouncing off the ceiling.
On to Round Two!
This was my second Neverborn match up, against Adam Bone (his name was definitely Adam, pretty sure it was Bone) and he was playing Collodi. Collodi is a master I own… However, I got him very early on in my Malifaux career, played one game with him and my brain melted and came out my ears. He’s since had pride of place, half painted on my Malifaux shelf… Fast forward 3 years and here we are! Thankfully Adam was running a lot of Neverborn models I had played against before. He had a Doppelganger, a Rider, Mr Graves, two Stitched Together, Brutal Effigy and another Effigy. He probably had more than this but these are the bits I can remember.
We were playing Ply for Information and I took Undercover Entourage and Recover Evidence. Adam also took Undercover but I can’t remember what his second pick was.
I think I might have switched the killy summon upgrade on Sandeep to the schemey one… Think this one is called to Behold Another World. This was to give me a bit more flexibility to do interacts while engaged and to allow my summoned models to interact the turn they come in, it also has the ability to throw up an aura were the opponent has to discard two cards to interact. All of these really help with Ply, Recover Evidence and Dig ,which would make it harder for Adam to get the markers down or to Ply me.
I honestly don’t really know what happened on what turn with this game, it was just a whirlwind of things dying. Sandeep summoned a lot in this game, and I know that gave Adam more things to Ply, but I significantly out activated him by end of turn two so was just able to out Ply him. In addition to this, Miss Step and my Guards were wrecking face punching the Intel condition off people by hitting servers. Someone who did really well with one turn of this game was Kandara, at one point Adam had engaged Miss Step with his Rider and managed to get a point towards Ply. At this point, Kandara who was also engaged with him, switched to her 0 point upgrade which gives her positives to all damage flips and spent a soul stone to gain a positive flip. She gabbed at the rider with her knives and managed to hit the sever and remove the Intel from his possession and spent her last AP to Ply him back. After this, when Miss Step got to go she activated, copied Sandeep’s other (0) action which allows you to immediately perform a (1) interact action. It has two triggers, one which lets you do it while engaged and one which allows you to push before taking the interact. Neither mattered in this situation as Miss Step just wanted to Ply the Rider as well. Like all his copy CA’ sit was at -1 CA, meaning she needed a 6 to get it off. She succeeded, did the interact to Ply the rider and the proceeded to put him down. So from those two models alone, I removed Ply from Adam, gained it twice myself and took out a Rider. I was really pleased with how this played out. End of the first scoring turn, I scored for Ply and Adam didn’t.
The one key thing I can remember from turn 3 is Adam giving away his Take One for the Team sucker. I had a Guard drop a card at the start of his turn to focus, then copy Sandeep’s CA attack that does 2/4/5 damage, targeting Graves. Graves had already plied my Effigy so had the Intel condition and was otherwise unharmed, he’d mainly been hitting Adam’s other models up the board to get them a bit closer. The Guard hit Graves like a ton of Bricks, Red Jokering the damage for 7 putting him down to 1 wound. At this point, Adam asked (in my opinion a little to excitedly :P) who was actually doing the damage. I made it clear it was the Guard, but he was using Sandeeps attack. At this point, there was a penny drop moment. Graves was the target of Sandeep’s attack, but it was actually the Guard doing the damage. Adam was checking because Graves was the Take One for the Team target and had it been Sandeep doing the damage, it would mean I’d be close to giving away points for Take One for the Team.
The Guard then forfeited his next attack action, leaving Graves on 1 wound.
Skipping to end of turn 3, I’d killed quite a lot of Adam’s models with my Guards and Sandeep himself. Collodi had taken an accidentle Red Joker to the face, after injuring himself for one of his abilities so had to pass the damage off to his Effigy, which meant when I revealed Recover Evidence he only had 3 models on the board for my markers to go next to. Graves, Collodi and someone else who I forget.
Adam had yet to (formally) reveal any of schemes nor score any points from Ply so end of turn 3 it was 2:0 to me.
Turn 4, I got initiative, my Effigy which was the only model engaging Graves so walked round him to be in base with my Evidence, copied Sandeep’s (0) to immediately interact, I cheated to get the trigger to be able to do it while engaged and picked up the Evidence Marker, then targeted Graves with Ply. This stopped Graves from gaining the Intel from my Effigy as this would have prevented the rest of my crew from being able to Ply him.
Collodi mooched forward a bit but stayed on his half of the board behind some cover and did some CA, but without much success and was still in base with my evidence. Sandeep walked up to Collodi to be in base with the Evidence marker and to hit him with his Gada attack.
On top of Sandeep’s summon upgrades really helping my gamin interact, it also makes Sandeep’s Gada attack cause paralyse on moderate of server damage. Sandeep spent an Ap to focus and smacked Collodi in the face, dealing server damage and causing paralysis.
Sandeep then interacted to pick up the Evidence (as Collodi no longer had an engagement range) and leapt off up the board towards Adams deployment zone.
I was massively out activating Adam at this point so most of my crew that was in range walked up to Graves and interacted to gain Intel.
Someone else picked up an evidence marker this turn as the turn ended 6:0 but I can’t remember who or how.
Turn 5 we just played out real quick, I got initiative again (Doppelganger was long dead at this point) started off the Ply chain on Graves so he couldn’t Ply back. Collodi activated to end the paralysed and Sandeep made it into Adams deployment zone. This game ended 10:0 to me.
Adam was really great to play against, despite my murdering loads of his models and him not scoring he was still really fun and pleasant to play against. Adam got my favourite opponent vote at the end of the event because he took it all in good spirits and we had a good laugh while playing.
If I was a jittering excitable mess after game one, can you imagine how I was feeling now?!
It is at this point another penny drop moment happened. Having had a natter with my friends that’d come to the event with us, we worked out me and my fella were both on 2 wins with good differentials… Chances are we might be playing each other.
So, let’s have a flash back to the last Merseyfaux, I also got paired up with Alyx, who (as per tradition when I played Mr Schill) kicked my arse and ruined all chances of my placing. I was a little upset at this at the time…
Flash forward, new master, new year, new me! I got this shit! I give Alyx a good run for his money these days, now I’m not handicapping myself with a lower tier master. Game on, Mr Drake!
This game passed in a whirlwind of swearing, laughing and more pick n mix which I think Alyx has recounted quite well in his previous blog about the event. There was a point in this game I knew I’d lost it. I failed to score a really easy point and buggered it up. Not saying I’d have definitely won but my chances had vastly decreased after that point.
Ended the game 8:10 to my Fuzzface, who ended up winning the tournament. J
I would like the point out, the only points I lost during the entire tournament were against him, the buggerluggs.
Alyx took first but because of my good diff, I managed to get 3rd and was absolutely made up! 😀 I also got runner up for best painted and was voted best opponent by everyone I played against which was so lovely. I do worry sometimes I can be a bit of a shit to play against but was really pleased everyone enjoyed playing against me. J Was a really good end to a birthday weekend. The next stop on the way to Nationals prep is Faux and the Forge 3! ;D